Wearing an attached helmet is mandatory at all times when you wear your skates.

Registrations

  •  Members: In order to recover the team kit the day of the challenge, the Captain must provide his team registration form showing the name, sex, age, email address and the name of an emergency contact for each member of the team accompanied by the signed waiver. Only the skaters having signed the waiver statement will participate in the race.
  • Age: The minimum age to participate in the 24h Roller is 14 years old. A request for an exemption to this regulation must be made to the organization a month prior to the event. To be eligible, the child must be a member of a speed skating club and done at least one rollerblade competition this year. If the request is accepted, then one of the parents has to be on site during the duration of the event and will have to sign the waiver.
  • Level: The race is open to all, but beginners who do not know how to brake are requested to abstain for their own safety.

Registration conditions: Registration will be made on behalf of the entire team by one of its members, normally his captain. Registration fees are non-refundable. An additional minimum donation of $ 50 per skater is required. These donations can be made online or be completed during the registration of the team on the morning of the race.

For a tent that displays a company logo or other sponsorships, please contact the organization.

 

The qualification and departure procedures

It was decided to start on foot (without the skates) at the starting line. The starting order is determined by the qualifications before the challenge.

Here is the qualifications procedure:

  1. Fifteen minutes before qualifications, the teams will be called to the start line in the paddock area. Each team’ representative must have on his chip and his bib .
  2. At the designated time for qualifications, each wave of three (3) random skaters will start to turn. The start will be identical to the starting short track speed skating: Departure: « At the starting line, » «Ready , » [ whistle , gun, beeper or other].
  3. Each time will be recorded. Two (2) attempts for each team will be permitted. The best time of the two attempts will be considered for the starting position of the team.
  4. The teams who fail to make qualifications will be relegated to the back of the starting grid in the non-qualified box.

Here is the starting procedure:

  1. Each team will go at the place designated by the official along the paddocks. The starting order will be indicated along the paddocks (chalk writing or small posters). The skates of the first skaters will be deposited at the far right of the track, on the opposite side of the red carpet.
  2. Skaters have to place themselves in order of qualifications to the extreme left of the track or the same side as the red carpet.
  3. Skaters who have not made their qualification should be placed in the non-qualified box behind all the teams that participated in qualifications. These teams will be entitled to put on their skates before departure. However, they will have to wait for qualified teams to start before leaving (see point 6). A referee will monitor the area upon departure.
  4. The host / commentator will be in charge of announcing the official start (5-4-3-2-1 – Party). A loud siren will accompany the start signal.
  5. Skaters (except those in the non-qualified box) may then pick up their skates, put them on and start to skate.
  6. When the referee of the non-qualified box will determine that sufficient time has elapsed after the departure of qualified skaters, he will indicate to skaters in the non-qualified box that they can start.

 

The 24h Roller Montreal Race:

  • Objective: The aim of the race is to do as many laps of the course as possible within 24 hours. Since the race is a team relay, only one team member can skate at a time. It is not mandatory that a skater be on the course at all time. The number of laps completed by each team will be displayed throughout the event and published in the results section of the 24h Roller Montreal website.
  • Start: The race will start rain or shine, on the programming time. Only one member per team will start. New for the 10th anniversary: the start will be done on foot, that is to say, the first skater from each team will be barefoot at the start signal and will put on his skates quickly before undertaking his first lap. Previously designated skaters from each team will have had to qualify for determining the rank that their team will occupy from the starting line. Based on the results in the qualification race, the competitors will then line up side by side along the red carpet, having taken the time to put their skates in front of them, on the opposite side of the track. At the starting signal, the participants will cross the track on foot, lace up their skates and the competition will start. The skater who will start for his team does not have to be the one who participated in the qualifications. The teams with the best results in qualifying will start at the west side of the red carpet. The teams who didn’t do the qualification race will leave on the grid side, near the #1 paddock.
  • Finish: All skaters who have crossed the finish line in the minutes that precede the end of the 24 hours will be allowed to complete a final lap. At the end of this lap, the time of passage of the finish line will be recorded for each team. The total number of completed laps will decide the final order of teams in each category. In the event that two or more teams have completed the same number of laps, the team who has completed its final round the first will get the best position.

The course

  •  Circuit: The race will take place on the Circuit Gilles Villeneuve, located on Île Notre-Dame, Jean-Drapeau Park in Montreal. The track is about 4.3 km and is mostly flat, except for a small rise and one slope. The descent is not difficult; however skaters who are afraid of any downhill should prepare or refrain.
  • Warning: A path is reserved for cars, the reserved lane for skaters will also be shared with cyclists and non-participating skaters. We must therefore pay attention and be courteous to other users of the park. You have to stay in the reserved lane for skaters and follow the course of the race otherwise you could receive a penalty for your team.
  • Outputs: Any skater (carrying the relay stick for his team) who leaves the course for any reason must return to the exact spot where he/she left it.
  • Speed: Slower skaters are required to keep the right if possible. Fastest skaters are required to keep the left if possible and notify courteously anyone who will be doubled, « To your left / right » or « I am moving to left / right ».

Relays

  •  Relay Zone: The relay zone is in the F1 pits area. The relay will be allowed only in area in front of the F1 garages which is 300-meter long. Each team will have a dedicated area to wait for his relay stick. A skater who is about to take over must enter the path trough his team’s transition space, expect the arrival of his teammate and then go on the track for the exchange of the relay stick when his teammate enters the relay zone.
  • Relay stick: The relay must be done through the exchange of the relay stick between the two skaters wearing the bib of their team. It is not permitted to throw the relay stick. The skater on the track must have the relay stick in his/her hand throughout the relay zone (Officials will penalize teams that do not show the relay stick in the relay zone). In the event that the stick is dropped, the skater must recover it safely before leaving the relay zone.
  • Caution: Skaters who give or take over the relay must pay attention to the other participants in the relay zone and not harm the relay of another team. Ideally, relays should be done one in front of the other and not one next to the other to avoid obstructing other teams
  • Pack: Members of a team cannot help another skater on their team by skating with him/her. However, it is permitted to skate in a pack with other team’s skaters, without pulling or pushing. It is forbidden to follow a bicycle or any other vehicle («drafting»).
  • Duo: Change since 2012: duets can relay the same way as a team does.

Safety and conduct

  •  Paddocks: Be respectful of other teams and avoid making noise in the paddocks at all time. Please install your team within the space assigned to you and leave a free area between each area allocated to move freely. No BBQ or burner type equipment (flame) is allowed inside the paddocks. Moreover, do not put or suspend anything on the electrical boxes installed on the walls inside the paddocks.
  • Equipment: Wearing an attached helmet is mandatory. Wearing wrist guards, elbow pads and knee pads are also recommended. The race must be performed on rollerblades or quads. A skater cannot use any other type of equipment, in front or behind, such as a stroller, ski poles, or others. Pets are not allowed on the track. The course is not 100% lit up overnight, it is recommended to have two headlamps to put on the helmet (one for the skater moving, the other for the skater who will relay) if you feel the need.
  • Courtesy: Each participant is required to conduct themselves in a courteous and sportsmanlike manner towards other participants, officials and the public, including cyclists and/or non participant skaters who will also be on the premises.

Accompanying parents (or attendant)

  • Accompaniment of kids 12 and under is allowed as long as they respect certain rules (see here below).
  • For children 13 and older, it will be on request with a valid reason.

Rules:

  • The attendant will inform and direct the child when faster skaters come up or indicate to the child where to skate.
  • The attendant should make sure to never compromise the safety of the child or the other skaters.
  • On the course, the attendant can be in the front or the back of the child but never on the sides. « Drafting » at low speed in these cases will be allowed only for clearly identified attendant. If the child skates behind other skaters, the attendant will have to remain behind.
  • The departure of attendants will be at the exit of the relay zone.  Parents will wait until their child(ren) at this spot on their bike or skates.
  • The attendant must be clearly identified according to how the committee has determined (an orange armband worn on the arm).
  • Only 1 attendant per team on the course.
  • Once in the pits, the attendant does not participate in the relay. He will leave the relay area before the red carpet (walking or skating slowly) on continue straight until the end of the area if he or she continues with the next child skater. (The goal is to minimize the number of attendants in the relay box.)

Penalties

One Lap Penalty

  • Forgetting to put on the chip. A forgotten chip cannot be given to the skater just before entering the relay area. The penalty will then be applied. Here is the good way to put it on:

puce

  • Wearing the bib  in a way that the team number is impossible to see or put it on while rolling on the circuit or in the relay zone or forget to put on the bib. Here is the good way to put it on:

dossard

  • The relay must be done through the exchange of relay stick between the two skaters wearing their team bib. It is not allowed to throw the relay stick. The skater on the track must have the relay stick in hand throughout the relay zone.On the circuit, it is not mandatory that the relay stick be visible, but the skater must be able at all times to show the relay stick to an official upon his request.

     

    N.B. In the event that the relay stick is dropped on the course in the relay area, the skater must then recover it safely.  In case the skater lost his relay stick and he has no idea where he could have lost it, he must immediately notify an official or volunteer for the event so that the organization can provide a new one to his team (if the team continue to stake without a relay stick, a one lap penalty will be applied!).

baton

 

Two Laps Penalty

  • Not wearing a helmet when moving in the paddocks wearing your skates.

This is what is allowed and not X:

paddock paddock1 paddock2

  • Not respecting the course . (first offense)It is the skater’s responsibility to courteously inform people in front of his or her arrival (« watch out to the right or left », « going right or left », etc.) in order to perform a safe passing.By good judgment of the officials, the only time a skater would be allowed to go through the car’s path is when there is a lot of traffic in front of the skater and that for his safety and that of others, it would be safer to use the car lane.  The skater must show that he or she has tried everything to make a safe passing, by shouting a courteous warnings ( « Watch out to the right or left », « going right or left », etc.), slowing its speed and making sure that the care lane is clear of any vehicle.

respect1

  • Following a skater who does not have a bib/chip/baton, a cyclist, or any other means of transportation. Drafting is allowed only between participants with a chip, bib and baton. (first offense)

‘’What we call drafting is the action of reducing the friction of the air while skating in the path of another skater or any other means of transportation (bike, car, scooter, etc.). ’’

 

DRAFTING ZONE ESTABLISHED BY 24H ROLLER:

 

drafting

The draft zone is measured on the illustration below. The competitors on the circuit should keep the shaded area free of any other means of transportation (motorbike, bicycle, skater, etc.). The skater must keep a distance of about 4.5 m (15 ft) in front of him and about 1.5 m (5 feet) on each side. A competitor may enter the draft zone but must be seen making progress in this area. About 5 seconds will be tolerated to pass the draft zone.

 

Pénalities 1 lap 2 laps
No helmet while skates are worn Drafting behing a non participant
No chip Cuting the course
Missing relay stick
Missing or unreadable bib
Passing a chip in reverse on the electronic start/finish line